Recent Mods
Waiting on Silex
              

search by keyword


search by category
Warhammer::Info Database
Based on 3.3 Beta Servers



All Careers Skills, Tactics, & Morale Abilities
Ability Description Cast Time Cooldown Training Method
Discipline

Increases your Willpower by 124.

0
seconds
0
seconds
Purchased at 7220g
Subtlety

All of your heals will cause enemy monsters to hate you 25% less than normal.

0
seconds
0
seconds
Purchased at 12500g
Restorative Burst

Any time one of your direct healing effects critically heals an ally you will regain 40 Action Points over 3 seconds.

0
seconds
0
seconds
Purchased at 16820g
Divine Favor

A strong heal that will restore 1440 health to your target.

0
seconds
60.000003814697
seconds
Purchased at 1280g
Rampaging Siphon

Deals 480 damage to all enemies within 30 feet and heals your entire group for the full amount of the damage dealt.

0
seconds
60.000003814697
seconds
Purchased at 2880g
Steal Life

Your target suffers 720 damage over 9 seconds and you are healed for a half of the damage dealt.

0
seconds
60.000003814697
seconds
Purchased at 5120g
Focused Mind

For the next 10 seconds you will remove and ignore any silencing disarming rooting snaring effects and your abilities will build 50% faster and may not be set back.

0
seconds
60.000003814697
seconds
Purchased at 8000g
Divine Protection

Everyone in your group is surrounded by a protective shield which will absorb a large amount of damage from melee abilities.

0
seconds
60.000003814697
seconds
Purchased at 11520g
Alter Fate

Resurrects all groupmates within 30 feet. Anyone who is brought back from the dead will also be healed for 47 over 5 seconds.

0
seconds
60.000003814697
seconds
Granted by Mastery
Centuries Of Training

Upon striking a target there is a 25% chance to inflict an additional 120 damage over 5 seconds.

0
seconds
0
seconds
Purchased at 2420g
Bend The Winds

Increases your Elemental resistance by 195.

0
seconds
0
seconds
Purchased at 5780g
Discerning Offense

Your attacks have a 10% reduced chance to be defended against.

0
seconds
0
seconds
Purchased at 10580g
Reinforce War Engine

Siege Targetted buff. Decreases incoming damage to the siege engine by 10% for 30 seconds. Does not work on Rams. Only one effect of this type per siege engine.

3.0000002384186
seconds
300
seconds
Purchased at 0g
Cleanse War Engine

Siege Targetted cleanse. Removes any siege specific debuffs from a friendly siege engine.

3.0000002384186
seconds
300
seconds
Granted by Mastery
Shield the Skies

Channeled 10% reduction in damage taken by ranged siege engines. You will also protect two other group mates within 30 feet. Only one effect of this type may be on a player at a time.

0
seconds
300
seconds
Granted by Mastery
Unbending Will I

Increases Spiritual Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Unbending Will II

Increases Spiritual Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Unbending Will III

Increases Spiritual Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Fireproof I

Increases Elemental Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Fireproof II

Increases Elemental Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Fireproof III

Increases Elemental Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Resilient I

Increases Corporeal Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Resilient II

Increases Corporeal Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Resilient III

Increases Corporeal Resistance by 3%

0
seconds
0
seconds
Granted by Mastery
Arcane Protection I

Increases all Magical Resistances by 1%

0
seconds
0
seconds
Granted by Mastery
Arcane Protection II

Increases all Magical Resistances by 1%

0
seconds
0
seconds
Granted by Mastery
Arcane Protection III

Increases all Magical Resistances by 1%

0
seconds
0
seconds
Granted by Mastery
Opportunist I

Increases Melee Crit Chance by 2%

0
seconds
0
seconds
Granted by Mastery
Opportunist II

Increases Melee Crit Chance by 4%

0
seconds
0
seconds
Granted by Mastery
Opportunist III

Increases Melee Crit Chance by 6%

0
seconds
0
seconds
Granted by Mastery
Sure Shot I

Increases Ranged Crit Chance by 2%

0
seconds
0
seconds
Granted by Mastery
Sure Shot II

Increases Ranged Crit Chance by 4%

0
seconds
0
seconds
Granted by Mastery
Sure Shot III

Increases Ranged Crit Chance by 6%

0
seconds
0
seconds
Granted by Mastery
Focused Power I

Increases Magic Crit Chance by 2%

0
seconds
0
seconds
Granted by Mastery
Focused Power II

Increases Magic Crit Chance by 4%

0
seconds
0
seconds
Granted by Mastery
Focused Power III

Increases Magic Crit Chance by 6%

0
seconds
0
seconds
Granted by Mastery
Spiritual Refinement I

Increases Healing Crit Chance by 2%

0
seconds
0
seconds
Granted by Mastery
Spiritual Refinement II

Increases Healing Crit Chance by 4%

0
seconds
0
seconds
Granted by Mastery
Spiritual Refinement III

Increases Healing Crit Chance by 6%

0
seconds
0
seconds
Granted by Mastery
Natural Fighter I

Increases Auto Attack Damage by 2%

0
seconds
0
seconds
Granted by Mastery
Natural Fighter II

Increases Auto Attack Damage by 4%

0
seconds
0
seconds
Granted by Mastery
Natural Fighter III

Increases Auto Attack Damage by 6%

0
seconds
0
seconds
Granted by Mastery
Reinforcement I

Increases Armor by 3%

0
seconds
0
seconds
Granted by Mastery
Reinforcement II

Increases Armor by 3%

0
seconds
0
seconds
Granted by Mastery
Reinforcement III

Increases Armor by 3%

0
seconds
0
seconds
Granted by Mastery
Defender I

Increases Block rate by 2%

0
seconds
0
seconds
Granted by Mastery
Defender II

Increases Block rate by 4%

0
seconds
0
seconds
Granted by Mastery
Defender III

Increases Block rate by 6%

0
seconds
0
seconds
Granted by Mastery
Reflexes I

Increases Parry rate by 2%

0
seconds
0
seconds
Granted by Mastery
Reflexes II

Increases Parry rate by 4%

0
seconds
0
seconds
Granted by Mastery
Reflexes III

Increases Parry rate by 6%

0
seconds
0
seconds
Granted by Mastery
Agility I

Increases Dodge rate by 2%

0
seconds
0
seconds
Granted by Mastery
Agility II

Increases Dodge rate by 4%

0
seconds
0
seconds
Granted by Mastery
Agility III

Increases Dodge rate by 6%

0
seconds
0
seconds
Granted by Mastery
Arcane Dismissal I

Increases Disrupt rate by 2%

0
seconds
0
seconds
Granted by Mastery
Arcane Dismissal II

Increases Disrupt rate by 4%

0
seconds
0
seconds
Granted by Mastery
Arcane Dismissal III

Increases Disrupt rate by 6%

0
seconds
0
seconds
Granted by Mastery
Greenskin Bane

You inflict 2% more damage against Greenskins in PvP

0
seconds
0
seconds
Granted by Mastery
Chaos Bane

You inflict 2% more damage against Chaos in PvP

0
seconds
0
seconds
Granted by Mastery
Dark Elf Bane

You inflict 2% more damage against Dark Elves in PvP

0
seconds
0
seconds
Granted by Mastery
Refreshing Dominance - Orc

Killing Greenskins will restore a small amount of health.

0
seconds
0
seconds
Granted by Mastery
Refreshing Dominance - Chaos

Killing Chaos will restore a small amount of health.

0
seconds
0
seconds
Granted by Mastery
Refreshing Dominance - Dark Elf

Killing Dark Elves will restore a small amount of health.

0
seconds
0
seconds
Granted by Mastery
Orcs Fear Me

Killing Greenskins will reduce the morale of any opponents nearby at death.

0
seconds
0
seconds
Granted by Mastery
Chaos Fears Me

Killing Chaos will reduce the morale of any opponents nearby at death.

0
seconds
0
seconds
Granted by Mastery
Dark Elves Fear Me

Killing Dark Elves will reduce the morale of any opponents nearby at death.

0
seconds
0
seconds
Granted by Mastery
Invigorating Victory - Orc

Killing Greenskins will double your AP regen rate 10% of the time.

0
seconds
0
seconds
Granted by Mastery
Invigorating Victory - Chaos

Killing Chaos will double your AP regen rate 10% of the time.

0
seconds
0
seconds
Granted by Mastery
Invigorating Victory - Dark Elf

Killing Dark Elves will double your AP regen rate 10% of the time.

0
seconds
0
seconds
Granted by Mastery
Dwarven Camaraderie

You receive an additional 5% morale gain for every Dwarf in your group.

0
seconds
0
seconds
Granted by Mastery
Empire Alligence

You receive an additional 5% morale gain for every Empire in your group.

0
seconds
0
seconds
Granted by Mastery
High Elf Lineage

You receive an additional 5% morale gain for every High Elf in your group.

0
seconds
0
seconds
Granted by Mastery
For Glory!

5% Increased Renown in Scenarios

0
seconds
0
seconds
Granted by Mastery
King of the Hill

5% Increased Renown in Skirmish

0
seconds
0
seconds
Granted by Mastery
Mission Focused

5% Increased Renown in Objectives

0
seconds
0
seconds
Granted by Mastery
Town Raider

5% Increased Renown in Cities

0
seconds
0
seconds
Granted by Mastery
Combat Awareness

5% Increased EXP in Realm vs. Realm combat

0
seconds
0
seconds
Granted by Mastery
Looter

5% Increased Gold in Realm vs. Realm combat

0
seconds
0
seconds
Granted by Mastery
King Slayer

5% Increased Damage vs. Kings

0
seconds
0
seconds
Granted by Mastery
Nemesis

Receive 5% less damage from Kings

0
seconds
0
seconds
Granted by Mastery
Daemonic Wrath

You deal 5% more damage to all enemy Daemon monsters.

0
seconds
0
seconds
Granted by Mastery
Daemonic Spirit

You deal 5% more damage to all enemy Daemon monsters and take 5% less damage from them.As long as you are attacking an enemy of this type you gain Morale 25% faster.

0
seconds
0
seconds
Granted by Mastery
Bestial Scent

You can approach 50% closer to an enemy Animal monster before it will attack you.

0
seconds
0
seconds
Granted by Mastery
Bestial Stamina

You can approach 50% closer to an enemy Animal monster before it will attack you and you take 5% less damage from them.

0
seconds
0
seconds
Granted by Mastery
Bestial Hunt

You can approach 50% closer to an enemy Animal monster before it will attack you and you take 5% less damage from them.You will gain 50% more experience from these enemies.

0
seconds
0
seconds
Granted by Mastery
Giant Girth

Increases your chances to defend against attacks made by enemy Ogre / Troll / and Giant monsters by 5%.

0
seconds
0
seconds
Granted by Mastery
Giant Strength

Increases your chances to defend against attacks made by enemy Ogre / Troll / and Giant monsters by 5% and increases your chance to critically hit them by 0%.

0
seconds
0
seconds
Granted by Mastery
Giant Rage

Increases your chances to defend against attacks made by enemy Ogre / Troll / and Giant monsters by 5% and increases your chance to critically hit them by 0%.As long as you are attacking an enemy of this type you gain Morale 25% faster.

0
seconds
0
seconds
Granted by Mastery
Fungal Fetish

You can approach 50% closer to an enemy Greenskin monster before it will attack you.

0
seconds
0
seconds
Granted by Mastery
Fungal Feast

You can approach 50% closer to an enemy Greenskin monster before it will attack you and any abilities used against them will cost 10% less action points.

0
seconds
0
seconds
Granted by Mastery
Fungal Fervor

You can approach 50% closer to an enemy Greenskin monster before it will attack you and any abilities used against them will cost 10% less action points.As long as you are attacking an enemy of this type you gain Morale 25% faster.

0
seconds
0
seconds
Granted by Mastery
Chaotic Form

Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.

0
seconds
0
seconds
Granted by Mastery
Chaotic Corruption

Increases your chances to defend against attacks made by enemy Beastmen monsters by 5% and you take 5% less damage from them.

0
seconds
0
seconds
Granted by Mastery
Chaotic Order

Increases your chances to defend against attacks made by enemy Beastmen monsters by 5% and you take 5% less damage from them.As long as you are attacking a monster of this type your abilities will cool down 2 seconds faster.

0
seconds
0
seconds
Granted by Mastery
Mythical Marking

You deal 5% more damage to all enemy Magical Beast / Dragonoid / and Forest Spirit monsters.

0
seconds
0
seconds
Granted by Mastery
Mythical Dance

You deal 5% more damage to all enemy Magical Beast‚ Dragonoid‚ and Forest Spirit monsters‚ and any abilities used against them will cost 10% less action points.

0
seconds
0
seconds
Granted by Mastery
Mythical Idol

You deal 5% more damage to all enemy Magical Beast‚ Dragonoid‚ and Forest Spirit monsters‚ and any abilities used against them will cost 10% less action points.As long as you are attacking a monster of this type‚ your abilities will cool down 2 seconds faster.

0
seconds
0
seconds
Granted by Mastery
Manly Scheme

You can approach 50% closer to an enemy Dwarf‚ Elf‚ or Human monster before it will attack you.

0
seconds
0
seconds
Granted by Mastery
Manly Strategy

You can approach 50% closer to an enemy Dwarf‚ Elf‚ or Human monster before it will attack you‚ and any abilities used against them will cost 10% less action points.

0
seconds
0
seconds
Granted by Mastery
Manly Meddling

You can approach 50% closer to an enemy Dwarf‚ Elf‚ or Human monster before it will attack you‚ and any abilities used against them will cost 10% less action points.You will gain 50% more experience from these enemies.

0
seconds
0
seconds
Granted by Mastery
Queek Reek

Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.

0
seconds
0
seconds
Granted by Mastery
Queek Strike

Increases your chances to defend against attacks made by enemy Skaven monsters by 5%‚ and increases your chance to critically hit them by 0%.

0
seconds
0
seconds
Granted by Mastery
Queek Know-How

Increases your chances to defend against attacks made by enemy Skaven monsters by 5%‚ and increases your chance to critically hit them by 0%.You will gain 0% more experience from these enemies.

0
seconds
0
seconds
Granted by Mastery
Undead Chill

You deal 5% more damage to all enemy Undead monsters.

0
seconds
0
seconds
Granted by Mastery
Undead Will

You deal 5% more damage to all enemy Undead monsters‚ and take 5% less damage from them.

0
seconds
0
seconds
Granted by Mastery
Undead Longevity

You deal 5% more damage to all enemy Undead monsters‚ and take 5% less damage from them.As long as you are attacking a monster of this type‚ your abilities will cool down 2 seconds faster.

0
seconds
0
seconds
Granted by Mastery
Trained To Kill

You train your pet to fight ferociously‚ increasing its Strength and Weapon Skill by 50 and increasing your Toughness by 50. Your War Lion will gain the ability to strike its enemies with a powerful mauling attack‚ the ability to attack its target repeatedly‚ and the ability to deal damage over time.

0
seconds
0
seconds
Purchased at 180g
Coordinated Strike

You and your War Lion attack as a pack‚ ravaging your enemies.You strike your target for 50 damage‚ and your pet strikes its target for 50 damage.If you are within 10 feet of your pets target‚ you will also strike that enemy for 50 damage‚ and likewise‚ if your pet is within 10 feet of your target‚ it will also strike your enemy for 50 damage as well.

0
seconds
10
seconds
Purchased at 320g
Sacrificial Blades

Increases your Weapon Skill by +1 per level.

0
seconds
0
seconds
Purchased at 2420g
Increased Pain

Increases your chance to critically hit by 5%.

0
seconds
0
seconds
Granted by Mastery
Dark Elf Magical Alignment

Any Corporeal healing spells become 5% more effective on you‚ and you take 5% less damage from Corporeal attacks.

0
seconds
0
seconds
Purchased at 10580g
Dwarf Bane

You inflict 2% more damage against Dwarfs in PvP

0
seconds
0
seconds
Granted by Mastery
Empire Bane

You inflict 2% more damage against Empire in PvP

0
seconds
0
seconds
Granted by Mastery
High Elf Bane

You inflict 2% more damage against High Elves in PvP

0
seconds
0
seconds
Granted by Mastery
Refreshing Dominance - Dwarf

Killing Dwarfs will restore a small amount of health.

0
seconds
0
seconds
Granted by Mastery
Refreshing Dominance - Empire

Killing Empire will restore a small amount of health.

0
seconds
0
seconds
Granted by Mastery
Refreshing Dominance - High Elf

Killing High Elves will restore a small amount of health.

0
seconds
0
seconds
Granted by Mastery
Dwarfs Fear Me

Killing Dwarfs will reduce the morale of any opponents nearby at death.

0
seconds
0
seconds
Granted by Mastery
The Empire Fears Me

Killing Empire will reduce the morale of any opponents nearby at death.

0
seconds
0
seconds
Granted by Mastery
High Elves Fear Me

Killing High Elves will reduce the morale of any opponents nearby at death.

0
seconds
0
seconds
Granted by Mastery
Invigorating Victory - Dwarf

Killing Dwarfs will double your AP regen rate 10% of the time.

0
seconds
0
seconds
Granted by Mastery
Invigorating Victory - Empire

Killing Empire will double your AP regen rate 10% of the time.

0
seconds
0
seconds
Granted by Mastery
Invigorating Victory - High Elf

Killing High Elves will double your AP regen rate 10% of the time.

0
seconds
0
seconds
Granted by Mastery
Orcish Camaraderie

You receive an additional 5% morale gain for every Greenskin in your group.

0
seconds
0
seconds
Granted by Mastery
Chaotic Alligence

You receive an additional 5% morale gain for every Chaos in your group.

0
seconds
0
seconds
Granted by Mastery
Dark Elf Lineage

You receive an additional 5% morale gain for every Dark Elf in your group.

0
seconds
0
seconds
Granted by Mastery
Devour Energy

Any time you critically hit an enemy‚ you will regain 50 action points.

0
seconds
0
seconds
Purchased at 3380g
Endless Knowledge

Increases your Intelligence by +1 per level.

0
seconds
0
seconds
Purchased at 7220g
Close Quarters

Your magical attacks will deal 15% more damage if the target is within 65 feet‚ but 10% less damage if they are further away.

0
seconds
0
seconds
Purchased at 16820g
Mage Bolt

A focused blast that deals 1200 damage.

0
seconds
60.000003814697
seconds
Purchased at 1280g
Misdirection

A strong counter aura will redirect half of any incoming Magic damage back to to its caster which also reduces the amount of damage you take.

0
seconds
60.000003814697
seconds
Purchased at 5120g
Focused Mind

For the next 10 seconds‚ you will remove and ignore any silencing‚ disarming‚ rooting‚ snaring effects and your abilities will build 50% faster and may not be set back.

0
seconds
60.000003814697
seconds
Purchased at 8000g
Scintillating Energy

Deals 1200 damage to your target‚ and stuns them for 7 seconds.

0
seconds
60.000003814697
seconds
Purchased at 11520g
Unleash The Winds

Deals 1800 damage to all enemies within 30 feet‚ and knocks them away from you.

0
seconds
60.000003814697
seconds
Purchased at 32000g
Expert Skirmisher

You deal 20% more damage when you are within 40 feet of your target‚ but 15% less damage when you are further than 40 feet away from them.

0
seconds
0
seconds
Purchased at 3380g
Steady Aim

Increases your Ballistic Skill by 40

0
seconds
0
seconds
Purchased at 7220g
Clever Recovery

If an enemy dodges any of your attacks‚ you will regain 50 action points.

0
seconds
0
seconds
Purchased at 12500g
Point-Blank

A mid-range attack that deals 600 damage and knocks targeted player away. Monsters will be knocked down.

0
seconds
60.000003814697
seconds
Purchased at 1280g
Unshakable Focus

A cold unyielding focus increases your damage by 100% for 7 seconds.

0
seconds
60.000003814697
seconds
Purchased at 2880g
Concealment

With luck and experience you are able to both Dodge and Disrupt all attacks against you for 7 seconds.

0
seconds
60.000003814697
seconds
Purchased at 5120g
Explosive Shots

All of your ranged attacks will explode for the next 10 seconds‚ dealing 262 damage to all enemies within 30 feet of your target.

0
seconds
60.000003814697
seconds
Purchased at 11520g
Hail Of Doom

You focus on a spot on the ground for up to 5 seconds‚ constantly shooting at all enemies within 30 feet of that area for 300 damage.

0
seconds
60.000003814697
seconds
Purchased at 32000g
Stoutness Of Stone

Increases your Toughness by +1 per level.

0
seconds
0
seconds
Purchased at 2420g
Stubbornness

Increases your Corporeal resistance.

0
seconds
0
seconds
Purchased at 5780g
Ancestral Inheritance

Increases your Armor.

0
seconds
0
seconds
Purchased at 10580g
Get `Em

An encouraging bellow that causes your group`s Action Points to regenerate 20% faster for 15 seconds.

0
seconds
60.000003814697
seconds
Purchased at 2000g
Hold The Line!

You focus your defenses against enemy fire‚ increasing your chances to dodge and disrupt by 45% for 12 seconds.You will also defend all allies behind you‚ up to 40 feet away‚ increasing their chances to dodge and disrupt by 15% as long as they remain at your back.Allies may have this effect stacked on them up to 3 times. This effect will end if you break your concentration‚ or run out of action points.

0
seconds
60.000003814697
seconds
Purchased at 2000g
Juggernaut

You become filled with unstoppable power‚ removing all snaring‚ rooting‚ stunning‚ and disarming effects.

0
seconds
60.000003814697
seconds
Purchased at 6480g
Focused Offense

You deal 25% more damage‚ and all enemy monsters will hate you 20% less than normal‚ but you take 20% more damage any time you`re hit.

0
seconds
0
seconds
Purchased at 3380g
Crippling Strikes

Anytime you critically hit an enemy‚ they will deal 20% less damage for 5 seconds.

0
seconds
0
seconds
Purchased at 7220g
Menace

Enemy monsters will hate you 25% more than normal.

0
seconds
0
seconds
Purchased at 12500g
Perfect Patient

All healing spells cast on you are 15% more effective.

0
seconds
0
seconds
Purchased at 16820g
Demolishing Strike

A powerful melee attack that reduces armor by 1056 and deals 900 damage over 15 seconds

0
seconds
60.000003814697
seconds
Purchased at 1280g
Shield Wall

Increases your chance to block by 100% for 10 seconds.

0
seconds
60.000003814697
seconds
Purchased at 2880g
Grapple

Both you and your target are held tightly in place for 10 seconds‚ and neither one of you can move.This effect can not be dispelled or broken.

0
seconds
60.000003814697
seconds
Purchased at 5120g
Raze

Repeatedly attack all enemies in front of you‚ inflicting 300 damage every second for 3 seconds‚ up to 65 feet away.

0
seconds
60.000003814697
seconds
Purchased at 8000g
Distracting Bellow

A loud shout that startles your target and all enemies within 30 feet of them‚ reducing their damage by 50% for10 seconds.

0
seconds
60.000003814697
seconds
Purchased at 11520g
Immaculate Defense

An impressive display of defensive which reduces incoming damage by 22% for both you and all group members within 65 feet of you for 10 seconds.

0
seconds
60.000003814697
seconds
Purchased at 32000g
I`m Da Biggest!

Increases your Strength by +1 per level.

0
seconds
0
seconds
Purchased at 2420g
Don`t Bother Me None

Increases your Spirit resistance.

0
seconds
0
seconds
Purchased at 5780g
Stab You Gooder

Critical Hits deal 25% more damage.

0
seconds
0
seconds
Purchased at 10580g
Deflect Oil

Channeled 10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 1 feet. Only one effect of this type may be on a player at a time.

0
seconds
300
seconds
Purchased at 0g
Bulwark

Repairs a friendly keep door for 5% of it`s total health over 15 seconds.

0
seconds
300
seconds
Granted by Mastery
Endless Knowledge

Increases your Intelligence by +1 per level.

0
seconds
0
seconds
Purchased at 7220g
Persistent

Increases your Willpower by +1 per level.

0
seconds
0
seconds
Purchased at 2420g
Unwavering Faith

Increases your Spirit resistance.

0
seconds
0
seconds
Purchased at 5780g
Emperor`s Ward

Any time you are attacked‚ there is a 10% chance that you will become protected by a magical barrier for up to 7 seconds‚ which will absorb up to 600 damage.This shielding effect will not refresh itself while you are already under its protection.

0
seconds
0
seconds
Purchased at 10580g
Expert Skirmisher

You deal 20% more damage when you are within 40 feet of your target but 15% less damage when you are further than 40 feet away from them.

0
seconds
0
seconds
Purchased at 3380g
Steady Aim

Increases your Ballistic Skill by 40

0
seconds
0
seconds
Purchased at 7220g
Too Smart For Dat

Increases your Spirit resistance.

0
seconds
0
seconds
Purchased at 2420g
RUN AWAY!

Increases your Initiative by +1 per level.

0
seconds
0
seconds
Purchased at 5780g
Whazat behind you?!

When damaged‚ you have a 10% chance to detaunt the attacker for 5 seconds‚ making them hate you less and reducing the damage they deal to you.

0
seconds
0
seconds
Purchased at 10580g
Focused Offense

You deal 25% more damage‚ and all enemy monsters will hate you 20% less than normal‚ but you take 20% more damage any time you`re hit.

0
seconds
0
seconds
Purchased at 3380g
Crippling Strikes

Anytime you critically hit an enemy‚ they will deal 20% less damage for 5 seconds.

0
seconds
0
seconds
Purchased at 7220g
Menace

Enemy monsters will hate you 25% more than normal.

0
seconds
0
seconds
Purchased at 12500g
Perfect Patient

All healing spells cast on you are 15% more effective.

0
seconds
0
seconds
Purchased at 16820g
Demolishing Strike

A powerful melee attack that reduces armor by 1056 and deals 900 damage over 15 seconds

0
seconds
60.000003814697
seconds
Purchased at 1280g
Shield Wall

Increases your chance to block by 100% for 10 seconds.

0
seconds
60.000003814697
seconds
Purchased at 2880g
Grapple

Both you and your target are held tightly in place for 10 seconds‚ and neither one of you can move.This effect can not be dispelled or broken.

0
seconds
60.000003814697
seconds
Purchased at 5120g
Raze

Repeatedly attack all enemies in front of you‚ inflicting 300 damage every secondfor 3 seconds‚ up to 65 feet away.

0
seconds
60.000003814697
seconds
Purchased at 8000g
Distracting Bellow

A loud shout that startles your target and all enemies within 30 feet of them‚ reducing their damage by 50% for10 seconds.

0
seconds
60.000003814697
seconds
Purchased at 11520g
Immaculate Defense

An impressive display of defensive which reduces incoming damage by 22% for both you and all group members within 65 feet of you for 10 seconds.

0
seconds
60.000003814697
seconds
Purchased at 32000g
Warped Flesh

Increases your Toughness by +1 per level.

0
seconds
0
seconds
Purchased at 2420g
Grudge Unleashed

You focus on your Grudges to ready yourself for action‚ restoring 75 AP.

0
seconds
20
seconds
Purchased at 500g
Hold The Line!

You focus your defenses against enemy fire‚ increasing your chances to dodge and disrupt by 45% for 12 seconds.You will also defend all allies behind you‚ up to 40 feet away‚ increasing their chances to dodge and disrupt by 15% as long as they remain at your back.Allies may have this effect stacked on them up to 3 times.
This effect will end if you break your concentration‚ or run out of action points.

0
seconds
60.000003814697
seconds
Purchased at 2000g
Juggernaut

You become filled with unstoppable power‚ removing all snaring‚ rooting‚ silencing‚ and disarming effects.

0
seconds
60.000003814697
seconds
Purchased at 6480g
Focused Offense

You deal 25% more damage‚ and all enemy monsters will hate you 20% less than normal‚ but you take 20% more damage any time you`re hit.

0
seconds
0
seconds
Purchased at 3380g
Crippling Strikes

Anytime you critically hit an enemy‚ they will deal 20% less damage for 5 seconds.

0
seconds
0
seconds
Purchased at 7220g
Perfect Patient

All healing spells cast on you are 15% more effective.

0
seconds
0
seconds
Purchased at 16820g
Demolishing Strike

A powerful melee attack that reduces armor by 1056 and deals 900 damage over 15 seconds

0
seconds
60.000003814697
seconds
Purchased at 1280g
Shield Wall

Increases your chance to block by 100% for 10 seconds.

0
seconds
60.000003814697
seconds
Purchased at 2880g

View WarhammerInfo.com's Disclaimer Back Home