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Warhammer Info - Races & Classes - Empire Classes - Warrior Priest


The Warrior Priest of Sigmar is the rugged and tough healing class for the Empire. Clad in ornamental armor, the Warrior Priest dispenses justice with a one or two-handed warhammer.


Of all the healing classes, the Warrior Priest is one of the more durable. He is both a support character and a deadly fighter. The Warrior Priest's divine power is measured by Righteous Fury, which builds in combat with each swing. This Fury can then be spent on heals and combat abilities. The Warrior Priest also has powerful short range buff abilities and pulsing chants to further increase his own and his allies' combat prowess.


The Warrior Priest needs to enter melee combat to reach his full potential, but it can be quite risky. As with any healing class, the Warrior Priest will be a prime target for enemy hate. Playing a Warrior Priest will be a busy challenge between keeping your Righteous Fury high while staying alive.


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Warrior Priest AP Skills


Skill Name AP Cost Range Description
Judgement 100 AP 10 ft Builds Righteous Fury
Melee attack, dazes your target, reducing their stats by 5% for 4s.
Bludgeon 50 AP 10 ft Builds Righteous Fury
Strong melee attack.
Wave of Righteousness 100 AP 10 ft Spends Righteous Fury
Melee attack that heals all allies within 25ft of the target.
Divine Light 130 AP N/A Spends Righteous Fury
Heals your entire group.
Blast of Faith 130 AP 30 ft Spends Righteous Fury
Melee attack damages enemies in front of you.
Righteous Blow 100 AP 10 ft Spends Righteous Fury
A powerful melee attack.
Prayer of Lasting Devotion 130 AP 150 ft Spends Righteous Fury
Target is healed over 9 seconds.
Rending Strike 80 AP 10 ft Spends Righteous Fury
Melee effect that shatters one beneficial effect on you target, causing additional damage.
Prayer of Burning Faith 130 AP 100 ft Spends Righteous Fury
Deals low damage to your target and all enemies within 30ft, deals additional damage to any daemonic or undead.
Touch of the Divine 140 AP 150 ft Spends Righteous Fury
Greatly heals the target.
Divine Aid 90 AP 150 ft Spends Righteous Fury
Heals the target.
Healing Hands 100 AP 150 ft Spends Righteous Fury
Heals the target.
Scorn of Sigmar 90 AP 10 ft Melee attack that causes additional damage over 9s
Throw 50 AP 65 ft Basic throwing attack
Wright of Guilt 60 AP 10 ft Melee attack that snares your target by 20% for 4s
Armor of Faith 80 AP 100 ft Increases the target's armour by 20% for 12s
Breath of Sigmar 50 AP 100 ft Resurrects the target
Prayer of Absolution 90 AP 100 ft Removes 1 damaging attack from an ally



Warrior Priest Morale Abilities


Skill Name Morale Cost Range Description
Divine Replenishment N/A N/A For 6s, all your melee attacks will restore 50 AP.
Twin-Tailed Fury N/A N/A For 8s, all melee attacks will strike the target a second time, dealing additional damage.
Do or Die N/A 10 ft Builds Righteous Fury
Heavily damaging melee attack, leaves you drained causing AP to regen slowly for 9s.
Sigmar's Wrath N/A 30 ft Builds Righteous Fury
Strike the ground with your weapon, damaging all enemies within 30 ft.
Penance N/A 10 ft Builds Righteous Fury
Melee attack which heals you for a portion of the damage dealt.
Purgatory N/A 10 ft Melee attack which reduces target's attack speed by 20% for 12s.
Blessed Weapons N/A 150 ft For 15s, the group's melee attacks will deal additional lumina damage.
Divine Aegis N/A N/A Damage you take is reduced by 25% for 9s.
Cower, Ye Faithless N/A 30 ft Damages and dazes all enemies within 30ft of you, reducing their stats by 20% for 8s.
Glimpse of Divinity N/A 10 ft Melee attack that stuns your enemy for 4s.



Warrior Priest Tactics


Tactic Name Tactic Slots Description
Blessing of Unending Might 2 Your AP regens 10% faster.
Vengeance 3 Any time a groupmate dies, remaining members gain 5s of morale.
I Shall Not Fall 5 When you are killed, there is a chance you will be resurrected (not yet implemented).
Stride of the Purposefull 3 All snaring effects are 25% less effective against you.
Blessing of Protection 3 Group's spirit and lumina resists are increased by 15%.
Blessing of wrath 3 Group's chance to crit with great weapons is increased by 5%.
Blessing of restoration 4 Group regains hit points every few seconds.
Blessing of strength 4 Entire group's strength is increased.
Blessing of Purity 3 Group deals 10% more damage against Daemonic, undead, or chaos enemies.
Sigmar's Shield 3 Any time you suffer magical damage, 20% chance damage will be dealt to your attacker.
Martyrdom 4 Build righteous fury each time you are hit in melee, but all damage you take is increased 10%.
Aggressive negotiations 3 Deal 5% more melee damage but your heals are reduced by 5%.
Insightful Mediator 3 Heals are increased by 5%, but you deal 5% less melee damage.
Deus Sigmar 5 Your group gains Morale 5% faster.

The above lists are just to help you get an idea how the classes of WAR will work. Expect the skills to change. A lot.